Tweak speed of Matrix effect
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1 changed files with 2 additions and 2 deletions
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@ -50,9 +50,9 @@ impl MatrixColumn {
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fn update(&mut self, height: u16, frame_counter: usize, speed_multiplier: usize) {
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// Calculate effective speed with multiplier (higher multiplier = faster)
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let effective_speed = if speed_multiplier == 0 {
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self.speed as usize * 4 // Much slower when multiplier is 0
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self.speed as usize * 8 // Much slower when multiplier is 0
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} else {
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(self.speed as usize * 2).saturating_sub(speed_multiplier.saturating_sub(1)).max(1)
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(self.speed as usize * 4).saturating_sub(speed_multiplier.saturating_sub(1)).max(1)
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};
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if frame_counter % effective_speed == 0 {
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